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Name Tier Power Cost Description
Explosive Ammo 2 4 Landing a critical hit deals an additional 0 technology damage to the foe and 4 foes within 6m. Can only occur every 1.00s.
Unstable Volatility 3 6 Landing a hit with direct damage applies 1 stack of Unstable Volatility. Reaching 5 stacks of Unstable Volatility deals 1 damage.
Harmful Hits 2 4 Landing a Critical Hit grants an Empower for 5.0s.

Empower: Increases Critical Hit Chance by 9%.
Volatility Rising 2 4 While between 30 and 70 Volatility gain 7 Volatility every 1.5s.
Shrapnel Rounds 2 4 Landing a hit will deal an additional 0 damage every 2.0s for 6.0s. Can only occur every 6.00s.
Cruisin' for a Bruisin' 3 6 When your attack is deflected, gain an Empower. Can only occur every 10.00s.

Empower: Increases Critical Hit Chance by 20% for 5.0s.
Extra Hurtin' 2 4 While between 30 and 70 Volatility gain an Empower.

Empower: Increases Armor Pierce by 15%.
Critical Hit Severity I 1 1 Increases Critical Hit Severity by 4%.
Critical Hit Severity II 1 1 Increases Critical Hit Severity by 4%.
Critical Hit Severity III 1 1 Increases Critical Hit Severity by 4%.
Assault Power I 1 1 Increases Assault Power by 2.5% of your current maximum.
Assault Power II 1 1 Increases Assault Power by 2.5% of your current maximum.
Assault Power III 1 1 Increases Assault Power by 2.5% of your current maximum.
Critical Hit I 1 1 Increases Critical Hit Chance by 2%.
Critical Hit II 1 1 Increases Critical Hit Chance by 2%.
Critical Hit III 1 1 Increases Critical Hit Chance by 2%.
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