(Updated ability info.) |
(Updated information and added patches, see also, and db link.) |
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| type = Support |
| type = Support |
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| cast = Instant |
| cast = Instant |
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− | | focus = |
+ | | focus = 48 Focus |
| range = 15.0 m |
| range = 15.0 m |
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| cooldown = 10 sec cooldown |
| cooldown = 10 sec cooldown |
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| style = Freeform |
| style = Freeform |
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− | | unlock = |
+ | | unlock = 7 |
− | | desc = Deal |
+ | | desc = Deal 47 technology damage to 5 foes, restore 76 health to yourself and 4 allies, and build 1 Actuator.<br /><br />Usable after landing a Multi-Heal. |
− | | tier_upgrade = + |
+ | | tier_upgrade = +1 damage, +1 health |
− | | tier4_upgrade = |
+ | | tier4_upgrade = Convert 50% of damage dealt to restore health to your party. |
− | | tier8_upgrade = |
+ | | tier8_upgrade = Deal an additional 3 damage to foes and restore an additional 3 health to yourself and allies every 1s for 3s. |
}} |
}} |
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− | '''Dual Shock''' is a [[Medic]] support [[ability]] available at level |
+ | '''Dual Shock''' is a [[Medic]] support [[ability]] available at level 7. |
+ | |||
+ | ==Patches== |
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+ | * {{Patch 10/21/2015|note=Cannot be Deflected (unless Blinded).}} |
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+ | * {{Patch 09/29/2015|note=Now triggers off of Multi-Heal.}} |
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+ | * {{Patch 05/05/2015|note=Dual Shock tooltip will now properly display the expected damage value.}} |
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+ | * {{Patch 02/03/2015|note=Will now build an Actuator at base.<br />Focus Cost reduced on all tiers to 16/17/18/18/19/20/21/21/22 down from 25/25/26/26/27/28/28/29/34.<br />Base Healing reduced to 21.1 per level, down from 35.23, and 48.48% Support Power, down from 80.95%.<br />Base Damage reduced to 13.1 per level, down from 25.52, and 30.09% Support Power, down from 58.65%.<br />Healing per tier increased to 5.23% Support Power, up from 4.48%.<br />Tier 8 has been moved to Tier 4 and the conversion of damage to health has been increased to 50%, up from 25%.<br />A new Tier 8 has been added that will apply a HoT to allies and a DoT to enemies. Each will deal/heal 10% Support Power damage / health every second for 3 seconds.}} |
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+ | |||
+ | ==See also== |
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+ | * [[Concerted Effort]] |
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+ | |||
+ | ==External links== |
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+ | {{JHlink|http://www.jabbithole.com/spells/dual-shock-70975}} |
Latest revision as of 18:50, 28 June 2016
Dual Shock is a Medic support ability available at level 7.
Patches
- Patch 10/21/2015 (21 Oct 2015): Cannot be Deflected (unless Blinded).
- WildStar: Reloaded (29 Sep 2015): Now triggers off of Multi-Heal.
- Invasion: Nexus (5 May 2015): Dual Shock tooltip will now properly display the expected damage value.
- The Protogames Initiative (3 Feb 2015): Will now build an Actuator at base.
Focus Cost reduced on all tiers to 16/17/18/18/19/20/21/21/22 down from 25/25/26/26/27/28/28/29/34.
Base Healing reduced to 21.1 per level, down from 35.23, and 48.48% Support Power, down from 80.95%.
Base Damage reduced to 13.1 per level, down from 25.52, and 30.09% Support Power, down from 58.65%.
Healing per tier increased to 5.23% Support Power, up from 4.48%.
Tier 8 has been moved to Tier 4 and the conversion of damage to health has been increased to 50%, up from 25%.
A new Tier 8 has been added that will apply a HoT to allies and a DoT to enemies. Each will deal/heal 10% Support Power damage / health every second for 3 seconds.