Revision as of 18:50, 28 June 2016 by Alianin (Updated information and added patches, see also, and db link.)
- Patch 10/21/2015 (21 Oct 2015): Cannot be Deflected (unless Blinded).
- WildStar: Reloaded (29 Sep 2015): Now triggers off of Multi-Heal.
- Invasion: Nexus (5 May 2015): Dual Shock tooltip will now properly display the expected damage value.
- The Protogames Initiative (3 Feb 2015): Will now build an Actuator at base.
Focus Cost reduced on all tiers to 16/17/18/18/19/20/21/21/22 down from 25/25/26/26/27/28/28/29/34.
Base Healing reduced to 21.1 per level, down from 35.23, and 48.48% Support Power, down from 80.95%.
Base Damage reduced to 13.1 per level, down from 25.52, and 30.09% Support Power, down from 58.65%.
Healing per tier increased to 5.23% Support Power, up from 4.48%.
Tier 8 has been moved to Tier 4 and the conversion of damage to health has been increased to 50%, up from 25%.
A new Tier 8 has been added that will apply a HoT to allies and a DoT to enemies. Each will deal/heal 10% Support Power damage / health every second for 3 seconds.