Expedition

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Expeditions, formerly known as shiphands, are instanced extended sequential quests that can be repeated and are scalable from one to five players.

List of expeditions[edit | edit source]

Expedition Minimum Level Zone Entrance Exile Entrance Dominion
Fragment Zero 6 Algoroc, Celestion, Deradune, Ellevar Tremor Ridge (Algoroc), Woodhaven (Celestion) Bloodfire Village (Deradune), Lightreach Mission (Ellevar)
Outpost M-13 12 Algoroc, Celestion, Deradune, Ellevar Excavation Base Camp (Algoroc), Belabog Containment Camp (Celestion) Endless Vigil (Deradune), South-east edge of Lightreach Mission (Ellevar)
Infestation 19 Auroria, Galeras Crosswind Post Fort Glory
Evil from the Ether 22 Whitevale Thermock Hold Palerock Post
Rage Logic 27 Whitevale East of Prosperity Junction East of Prosperity Junction
Space Madness 31 Farside Touchdown Site Bravo Sovereign's Landing
Deep Space Exploration 33 Wilderrun Fool's Hope Fort Vigilance
Gauntlet 41 Malgrave North-west of Robber's Rest North-west of Robber's Rest
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Prime Levels and Rewards[edit | edit source]

Not only do more powerful items come at higher Prime levels, the reward multipliers on Primal Essence gains increase as well—10% added bonus per Prime level. As a refresher course, Essences are what allow you to enhance your character through the Primal Matrix and progression through the matrix increases your Heroism Rating—each Prime difficulty is assigned a recommended Heroism Rating to give you a sense of suggested character power relative to the difficulty of the content.