Create a field, lasting for 10s. Grants a Beacon to allies and Wound to enemies.
Beacon: Increases Incoming Healing by 10%. Wound: Reduces Incoming Healing by 35%.
+1% Beacon and Wound
Tier 4 Major Upgrade:
Deal 5 technology damage to foes that damage allies affected by Field Probes and foes that get healed while affected by Field Probes.
Tier 8 Major Upgrade:
Deal 6 technology damage every 0.5s to foes, and restore 6 health every 0.5s to allies affected by Field Probes.
25 sec cooldown
Range 14.0 m
Requires lvl 24
Field Probes is a Medic utility ability available at level 24.
The Protogames Initiative (3 Feb 2015): The field is now placed at the feet of the Medic, similarly to Nullifier. Telegraph offset increased to match other field abilities. Beacon duration reduced to 4s from 10s. Base Beacon buff reduced to 10% from 20%. Wound duration reduced to 4s from 10s. Base Wound debuff increased to 35% from 25%. Tier 4 damage reduced to 5.15% AP and 5.15% SP from 19.47% AP and 19.74% SP. Tier 8 damage and heal increased to 6.2% AP and 6.2% SP from 5.245% AP and 5.245% SP. Tier 8 tooltip now displays the correct data.
This page was last edited on 3 July 2016, at 15:47.
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