List of Esper Assault AMPs
|Assault Power I||1||1||Increases Assault Power by 2.5% of your current maximum.|
|Assault Power II||1||1||Increases Assault Power by 2.5% of your current maximum.|
|Assault Power III||1||1||Increases Assault Power by 2.5% of your current maximum.|
|Strikethrough I||1||1||Increases Strikethrough Chance by 1%.|
|Strikethrough II||1||1||Increases Strikethrough Chance by 1%.|
|Strikethrough III||1||1||Increases Strikethrough Chance by 1%.|
|Armor Pierce I||1||1||Increases Armor Pierce by 2%.|
|Armor Pierce II||1||1||Increases Armor Pierce by 2%.|
|Armor Pierce III||1||1||Increases Armor Pierce by 2%.|
|Reckful||2||4||Landing a 5 Psi Point Assault Finisher grants an Empower for 8s.|
Increases Critical Hit Chance by 8%.
|The Power!||2||4||Landing a Critical Hit grants an Empower.|
Empower: Increases your Multi-Hit and Multi-Hit Severity by 5% for 8s.
|Follow Through||2||4||Landing an Assault Finisher grants an Empower.|
Empower: Assault Power is increased by 8% for 8s.
|True Sight||2||4||While above 3 PSI Points gain an Empower.|
Empower: Increases Strikethrough Chance by 8%.
|Superiority||2||4||While above 70% Health, gain Empower.|
Empower: Increases Damage Dealt by 8%.
|Quick Response||3||6||Landing a Critical Hit with a Finisher grants a 100% chance to reduce your cooldowns by 45%. This can only occur every 15s.|
|Figment||3||6||While above 70% health, damaging a foe has a 20% chance to manifest a Figment that deals 28 magic damage per second for 10s. Can only occur every 10s.|