|Upon entering combat, after 5.0s reduce active Cooldowns by 2.00s and gain 11 Spell Power. Can only occur every 5.00s.|
|Power Cost: 4||Hybrid A/S Rank 2|
|This article is about the Spellslinger AMP. For the Stalker ability, see Preparation (ability).|
Preparation is unlocked by using the item.