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! colspan="2" style="padding-bottom:10px;"| <div class="wildstar" style="text-align:center; color:{{rarity|{{{rarity}}}}}; box-shadow:{{rarity|{{{rarity}}}}} 0 0.1em 0.3em; font-size:130%; padding:8px;">{{{name|{{BASEPAGENAME}}}}}</div><div style="padding-top: 8px;">
 
! colspan="2" style="padding-bottom:10px;"| <div class="wildstar" style="text-align:center; color:{{rarity|{{{rarity}}}}}; box-shadow:{{rarity|{{{rarity}}}}} 0 0.1em 0.3em; font-size:130%; padding:8px;">{{{name|{{BASEPAGENAME}}}}}</div><div style="padding-top: 8px;">
 
|-
 
|-
| colspan="2" style="text-align:center;" | {{#if:{{{image|}}}| [[has image::File:{{{image}}}|48px|{{{name|{{BASEPAGENAME}}}}}]] | [[Category:Item pages needing images]] }}
+
| colspan="2" style="text-align:center;" | {{#if:{{{image|}}}| [[File:{{{image}}}|48px|{{{name|{{BASEPAGENAME}}}}}]] | [[Category:Item pages needing images]] }}
 
{| style="width:95%; margin:auto; text-align:left;"
 
{| style="width:95%; margin:auto; text-align:left;"
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{type|}}} |
 
{{#if: {{{type|}}} |
{{!}} colspan="2" {{!}} [[has item type::{{{type|}}}]] {{#if: {{{subtype|}}} | - [[has item subtype::{{{subtype|}}}]] }} {{#if: {{{slot|}}} | - [[has slot::{{{slot|}}}]] }} }}
+
{{!}} colspan="2" {{!}} {{{type}}} {{#if: {{{subtype|}}} | -{{{subtype}}} }} {{#if: {{{slot|}}} | - {{{slot}}} }} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{ilevel|}}} |
 
{{#if: {{{ilevel|}}} |
{{!}} Item Level: [[has item level::{{{ilevel|}}}]] }}
+
{{!}} Item Level: {{{ilevel}}} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{rlevel|}}} |
 
{{#if: {{{rlevel|}}} |
{{!}} Required Level: [[has required level::{{{rlevel|}}}]] }}
+
{{!}} Required Level: {{{rlevel}}} }}
 
|- style="font-size:89%; line-height:1em; color:#42DA00;"
 
|- style="font-size:89%; line-height:1em; color:#42DA00;"
 
{{#if: {{{class|}}} |
 
{{#if: {{{class|}}} |
{{!}} Class: [[has class::{{{class|}}}]] }}
+
{{!}} Class: {{{class}}} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{bind|}}} |
 
{{#if: {{{bind|}}} |
{{!}} Bind on [[has bind::{{{bind|}}}]] }}
+
{{!}} Bind {{#ifeq: {{lc:{{{bind|}}}}} | account | to | on }} {{{bind}}} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{unique|}}} |
 
{{#if: {{{unique|}}} |
{{!}} [[is unique::{{{unique|}}}]] }}
+
{{!}} {{{unique}}} }}
 
|- style="font-size:89%; line-height:1em; color:#42DA00;"
 
|- style="font-size:89%; line-height:1em; color:#42DA00;"
 
{{#if: {{{tradeskill|}}} |
 
{{#if: {{{tradeskill|}}} |
{{!}} colspan="2" {{!}} Requires [[has tradeskill::{{{tradeskill|}}}]] }}
+
{{!}} colspan="2" {{!}} Requires {{{tradeskill}}} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{itype|}}} |
 
{{#if: {{{itype|}}} |
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|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{stack|}}} |
 
{{#if: {{{stack|}}} |
{{!}} Max Stack: [[is stackable::{{{stack|}}}]] }}
+
{{!}} Max Stack: {{{stack}}} }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{coords|}}} |
 
{{#if: {{{coords|}}} |
{{!}} colspan="2" {{!}} Coordinate Change (x,y): [[has coordinate change::{{{coords|}}}]] }}
+
{{!}} colspan="2" {{!}} Coordinate Change (x,y): {{{coords}}} }}
 
|- style="font-size:89%;" line-height:1em;"
 
|- style="font-size:89%;" line-height:1em;"
 
{{#if: {{{use|}}} |
 
{{#if: {{{use|}}} |
{{!}} colspan="2" {{!}} Use: [[has use::{{{use|}}}]] }}
+
{{!}} colspan="2" {{!}} Use: {{{use}}} }}
 
|-
 
|-
 
{{#if: {{{armor|}}}{{{assault|}}}{{{support|}}}{{{shield|}}}{{{special|}}} |
 
{{#if: {{{armor|}}}{{{assault|}}}{{{support|}}}{{{shield|}}}{{{special|}}} |
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|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
{{#if: {{{assault|}}} |
 
{{#if: {{{assault|}}} |
{{!}} colspan="2" {{!}} [[has assault power::{{{assault|}}}]] Assault Rating }}
+
{{!}} colspan="2" {{!}} {{{assault}}} Assault Rating }}
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
{{#if: {{{support|}}} |
 
{{#if: {{{support|}}} |
{{!}} colspan="2" {{!}} [[has support power::{{{support|}}}]] Support Rating }}
+
{{!}} colspan="2" {{!}} {{{support}}} Support Rating }}
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
{{#if: {{{armor|}}} |
 
{{#if: {{{armor|}}} |
{{!}} colspan="2" {{!}} [[has armor::{{{armor|}}}]] Armor }}
+
{{!}} colspan="2" {{!}} {{{armor}}} Armor }}
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
{{#if: {{{health|}}} |
 
{{#if: {{{health|}}} |
{{!}} colspan="2" {{!}} [[has health::{{{health|}}}]] Max Health }}
+
{{!}} colspan="2" {{!}} {{{health}}} Max Health }}
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
|- style="font-size:120%; line-height:1em; color:#54AA80;"
 
{{#if: {{{shield|}}} |
 
{{#if: {{{shield|}}} |
{{!}} colspan="2" {{!}} [[has shield capacity::{{{shield|}}}]] Max Shield }}
+
{{!}} colspan="2" {{!}} {{{shield}}} Max Shield }}
 
|- style="font-size:89%; line-height:1em;"
 
|- style="font-size:89%; line-height:1em;"
 
{{#if: {{{att1|}}} |
 
{{#if: {{{att1|}}} |
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|- style="font-size:89%;"
 
|- style="font-size:89%;"
 
{{#if: {{{requirement|}}} |
 
{{#if: {{{requirement|}}} |
{{!}} colspan="2" style="color:#3AB6D4; padding-left:10px;" {{!}} [[has item requirement::{{{requirement|}}}]] }}
+
{{!}} colspan="2" style="color:#3AB6D4; padding-left:10px;" {{!}} {{{requirement}}} }}
 
|- style="font-size:89%;"
 
|- style="font-size:89%;"
 
{{#if: {{{special|}}} |
 
{{#if: {{{special|}}} |
{{!}} colspan="2" {{!}} Special: [[has special::{{{special|}}}]] }}
+
{{!}} colspan="2" {{!}} Special: {{{special}}} }}
 
|-
 
|-
 
{{#if: {{{imbuement1|}}} | {{#if: {{{rune1|}}} |
 
{{#if: {{{imbuement1|}}} | {{#if: {{{rune1|}}} |
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{{(!}} style="background:#000000; border:1px solid #124C55; color:#9AAEA4; margin:auto; width:98%; padding:4px;"
 
{{(!}} style="background:#000000; border:1px solid #124C55; color:#9AAEA4; margin:auto; width:98%; padding:4px;"
 
{{!-}}
 
{{!-}}
{{!}} [[has label::{{{label|}}}]]
+
{{!}} {{{label}}}
 
{{!)}} }}
 
{{!)}} }}
 
|}
 
|}
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{|width="100%" style="font-size:89%; line-height:1em; color:#9AAEA4;"
 
{|width="100%" style="font-size:89%; line-height:1em; color:#9AAEA4;"
 
{{#if: {{{durability|}}} |
 
{{#if: {{{durability|}}} |
{{!}} Durability: [[has durability::{{{durability|}}}]]/{{{durability|}}} }}
+
{{!}} Durability: {{{durability}}}/{{{durability|}}} }}
 
|-
 
|-
 
{{#if: {{{salvage|}}} |
 
{{#if: {{{salvage|}}} |
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{|width="100%" style="font-size:89%; line-height:1em; color:#9AAEA4; text-align:right;"
 
{|width="100%" style="font-size:89%; line-height:1em; color:#9AAEA4; text-align:right;"
 
{{#if: {{{cost|}}} |
 
{{#if: {{{cost|}}} |
{{!}} Buy for: {{currency|{{{cost|}}}}} }}
+
{{!}} Buy for: {{#if: {{{costtype|}}} | {{currency|{{{cost}}}|{{{costtype}}}}} | {{currency|{{{cost|}}}}} }} }}
 
|-
 
|-
 
{{#if: {{{value|}}} |
 
{{#if: {{{value|}}} |
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|-
 
|-
 
{{#if: {{{costume|}}} |
 
{{#if: {{{costume|}}} |
{{!}} colspan="2" style="font-size:89%; line-height:1em; color:#9AAEA4;" {{!}} Costume Unlockable [[is costume unlockable::{{{costume|}}}| ]] }}</div>
+
{{!}} colspan="2" style="font-size:89%; line-height:1em; color:#9AAEA4;" {{!}} Costume Unlockable }}</div>
 
|}{{#ifeq: {{NAMESPACE}} | Template | | [[Category:{{{rarity}}} items]]
 
|}{{#ifeq: {{NAMESPACE}} | Template | | [[Category:{{{rarity}}} items]]
 
[[Category:{{#switch: {{{type}}}
 
[[Category:{{#switch: {{{type}}}
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| Ground Mounts = Ground mounts
 
| Ground Mounts = Ground mounts
 
| Hoverboard Mounts = Hoverboard mounts
 
| Hoverboard Mounts = Hoverboard mounts
  +
| Ground Mount Flair = Ground mount flair
  +
| Hoverboard Mount Flair = Hoverboard mount flair
 
| Imbuement Material = Imbuement materials
 
| Imbuement Material = Imbuement materials
 
| Housing Decor Loot Chest = Decor
 
| Housing Decor Loot Chest = Decor
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{{#ifeq: {{{type}}} | Armor | [[Category:{{lc:{{{subtype}}} {{{slot}}}}} armor]]|}}
 
{{#ifeq: {{{type}}} | Armor | [[Category:{{lc:{{{subtype}}} {{{slot}}}}} armor]]|}}
 
{{#if: {{{bonus|}}} | [[Category:{{{bonus}}} decor]]|}} }}<!--
 
{{#if: {{{bonus|}}} | [[Category:{{{bonus}}} decor]]|}} }}<!--
-->[[has rarity::{{{rarity|}}}| ]][[has id::{{{id|}}}| ]][[has value::{{{value|}}}| ]][[has cost::{{{cost|}}}| ]]{{#if: {{{salvage|}}} | [[is salvageable::True| ]]}}<!--
 
   
 
--------------------------------------------------
 
--------------------------------------------------
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|-
 
|-
 
{{#if: {{{bind|}}} |
 
{{#if: {{{bind|}}} |
{{!}} Bind on {{{bind|}}} }}
+
{{!}} Bind {{#ifeq: {{lc:{{{bind|}}}}} | account | to | on }} {{{bind|}}} }}
 
|-
 
|-
 
{{#if: {{{unique|}}} |
 
{{#if: {{{unique|}}} |
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|- style="font-size:120%; color:#54AA80;"
 
|- style="font-size:120%; color:#54AA80;"
 
{{#if: {{{armor|}}} |
 
{{#if: {{{armor|}}} |
{{!}} colspan="2" {{!}} [[has armor::{{{armor|}}}]] Armor }}
+
{{!}} colspan="2" {{!}} {{{armor|}}} Armor }}
 
|- style="font-size:120%; color:#54AA80;"
 
|- style="font-size:120%; color:#54AA80;"
 
{{#if: {{{health|}}} |
 
{{#if: {{{health|}}} |
{{!}} colspan="2" {{!}} [[has health::{{{health|}}}]] Max Health }}
+
{{!}} colspan="2" {{!}} {{{health|}}} Max Health }}
 
|- style="font-size:120%; color:#54AA80;"
 
|- style="font-size:120%; color:#54AA80;"
 
{{#if: {{{shield|}}} |
 
{{#if: {{{shield|}}} |
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{{!}} {{{label|}}}
 
{{!}} {{{label|}}}
 
{{!)}} }}
 
{{!)}} }}
  +
|}</div>{{#cargo_store:_table=Items|Image={{{image|}}}|Type={{{type|}}}|Subtype={{{subtype|}}}|Slot={{{slot|}}}|Level={{{ilevel|}}}|Required_level={{{rlevel|}}}|Class={{{class|}}}|Bind={{{bind|}}}|Unique_type={{{unique|}}}|Tradeskill={{{tradeskill|}}}|Stack={{{stack|}}}|Coordinate_change={{{coords|}}}|Item_use={{{use|}}}|Assault_power={{{assault|}}}|Support_power={{{support|}}}|Armor={{{armor|}}}|Health={{{health|}}}|Shield_capacity={{{shield|}}}|Item_requirement={{{requirement|}}}|Special={{{special|}}}|Label={{{label|}}}|Durability={{{durability|}}}|Costume_unlockable={{#ifeq:{{{costume}}}|True|1|0}}|Rarity={{{rarity|}}}|ID={{{id|}}}|Value={{{value|}}}|Cost={{{cost|}}}}}</includeonly><noinclude>
|}</div></includeonly><noinclude>
 
 
{{doc}}
 
{{doc}}
  +
{{#cargo_declare:_table=Items|Image=String|Type=String|Subtype=String|Slot=String|Level=Integer|Required_level=Integer|Class=String|Bind=String|Unique_type=String|Tradeskill=String|Stack=Integer|Coordinate_change=String|Item_use=String|Assault_power=Integer|Support_power=Integer|Armor=Integer|Health=Integer|Shield_capacity=Integer|Item_requirement=String|Special=String|Label=String|Durability=Integer|Costume_unlockable=Boolean|Rarity=String|ID=Integer|Value=Integer|Cost=Integer}}
 
 
[[Category:Infobox templates]]</noinclude>
 
[[Category:Infobox templates]]</noinclude>

Latest revision as of 16:42, 11 March 2018

Template-info Documentation
Master's Complex Visage
Master's Complex Visage
Armor -Heavy - Head
Item Level: 90
Required Level: 50
Bind on pickup

324 Assault Rating
15900 Armor
5400 Max Health
Random attribute
Random attribute
Random attribute

Open Slot Open Slot
Open Slot Upgradeable Slot

Durability: 110/110
Salvageable
Sell for: 6 UI CRB Coin Gold 7 UI CRB Coin Silver 50 UI CRB Coin Copper
Costume Unlockable

Usage

{{item infobox
| name = 
| image = 
| rarity = 
| id = 
| type = 
| subtype = 
| slot = 
| ilevel = 
| rlevel = 
| class = 
| bind = 
| unique = 
| tradeskill = 
| stack = 
| coords = 
| use = 
| assault = 
| support = 
| armor = 
| health = 
| shield = 
| att1 = 
| att2 = 
| att3 = 
| att4 = 
| att5 = 
| requirement = 
| special = 
| imbuement1 = 
| imbuement2 = 
| imbuement3 = 
| imbuement4 = 
| imbuement5 = 
| imbuement6 = 
| rune1 = 
| rune2 = 
| rune3 = 
| rune4 = 
| rune5 = 
| rune6 = 
| label = 
| durability = 
| salvage = 
| cost = 
| value = 
| costume = 
}}

Parameters

name
Name of the item. Defaults to {{PAGENAME}}.
image
Image of the item.
rarity
Rarity of the item.
id
Item id.
type
Item type. Items are categorized by this value.
subtype
Item subtype. Usually used for armor.
slot
Item equippable slot. Usually used for armor.
ilevel
Item level.
rlevel
Required level to use item.
class
Required class to use item.
bind
Item's bind status. equip or pickup.
unique
Item's uniqueness. Unique or Unique Equipped.
tradeskill
Required tradeskill to use item.
stack
Max stack of item.
coords
Crafting coordinates change of item.
use
Use text of item.
assault
Assault Rating of item.
support
Support Rating of item.
armor
Armor value of the item.
health
Max Health value of the item.
shield
Max Shield Capacity value of the item.
att1-5
Stat attributes.
requirement
Other item usage requirements not specified in other fields.
special
Special ability of the item.
imbuement1-6
Item imbuements.
rune1-6
Rune slots of item. Open or Unlockable if the slots are random.
label
Label or flavor text of the item.
durability
Durability of the item.
salvage
Salvageability of the item. True if it's salvageable, otherwise don't include.
cost
Cost of the item.
value
Value of the item.
costume
Costume Unlockable status of the item. True if it can be unlocked, otherwise don't include.

This template defines the table "Items". View table.