From WildStar Wiki
[edit | edit source]
| Fire a projectile that detonates upon impacting an enemy or reaching its maximum range.|
Detonation creates a 6m field that deals 3 technology damage ever 1s and applies a Weaken to 5 foes for 3s.
Weaken: Reduces damage dealt to you by 20%.
| +2.3% damage per tick|
|Tier 4 Major Upgrade:|
|Particle Ejector deals an additional 25% to targets affected by your Unsteady Miasma.|
|Tier 8 Major Upgrade:|
|Unsteady Miasma no longer requires Volatility and instead has two charges that refreshes 2 charge every 11 seconds. Now stacks up to 2 times.|